#include <math.h>
#include <limits>
#include "mathbase.h"

namespace PBVP {
	const float Math::POS_INFINITY = std::numeric_limits<float>::infinity();
	const float Math::NEG_INFINITY = -std::numeric_limits<float>::infinity();
	const float Math::PI = float( 4.0 * atan( 1.0 ) );
	const float Math::TWO_PI = float( 2.0 * PI );
	const float Math::HALF_PI = float( 0.5 * PI );
}